Historically, the primary reason for armor turned to defending your guts from incoming weapons or appearing bright and stunning for ceremonial functions. In video games, it’s frequently hard to inform what the blacksmith questions. Whether it’s over-engineered spiky nonsense or skimpy BDSM tools, its most common job appears to be making our hero’s appearance ridiculous. But that is the craziest? We attempted to pick out the best of the worst from across PC gaming records, assembling an eclectic mix of hideous, hilarious, and nonsensical armor.
To position a cherry on the pinnacle, we shared those designs with armor maker Craig Johnson, who’s been analyzing and crafting his duration-accurate armor and guns with Arms & Armor for over 25 years. He also helps run a non-profit called The Oakeshott Institute, which is committed to the history of armor. Its contemporary undertaking is the use of photogrammetry to create 3-D fashions of actual historical armor and weaponry. Craig had some things to mention about the worst of the worst.
Enclave – Lady Von Buckethead
Evil fashion disasters don’t get a good deal worse than this. Where can we even start? Not most effective does it suffer from the same old horny-armor trouble of drawing interest to some of the worst places to be shot with an arrow; it’s virtually a length too small. And what’s with that Knightmare helmet? Not most effective, can’t she see? Those horns are going to get caught in actually everything. Just… no. Craig’s take: “Other than the fact that you can’t see… If you have a helmet, you are seeking out safety. Having the decreased face open is not a big deal. You have sallets from the Medieval period that function as nicely. But protrusions like the side horns are massive levers on the facet of your head that you’re supplying your opponent to grab or hit with their weapon and come up with whiplash, if not breaking your neck now.
It’s an attempted-and-truism with myth stuff, put giant horns on there, but the first-rate thing that could happen to you in a sword fight is seeing a man coming at you with massive horns on his helmet.”
Lands of Lore – Medieval Krang
Why combat when you could intimidate humans into surrendering with a scary armor set and a deep, booming voice? Of course, it commonly enables enhancing it with something a bit more difficult than this dollar-toothed stomach-friend who looks like a Teenage Mutant Ninja Turtles reject and seems to need to constantly be in opposition to the nearest table. Points for the attempt, none for the style.
Craig’s take: “Some of the current delusion stuff would not without a doubt do justice to the period craftsmen who created things that had been top-notch. Some ‘fable’ armor from the Middle Ages is much momore wonderful than many of the armor depicted in those video games. Negroli is a well-known armorer in Italy who created just fantastic stuff. He did this breastplate. This is all kind of a batwing motif with eyes on it, and they used a replica of it in one of the Riddick films. The lead necromancer guy has that breastplate on. It’s a steal from the Renaissance. Right there, you have got incredible fantasy armor. However, it is the real stuff.”